Mar. 13th, 2012

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This might not seem much, but it's a big deal, really! Look, see that road overlay mesh, it has snow on it - real, proper in-game snow - and shadows no longer clip through it - working shadows, I tell you!

OK, the colour/lighting is still not right, but I am getting there.

So pleased with myself right now! :D

(Thanks have to go to [personal profile] ja_viera, who had already covered at least 50% of the ground in solving this, and whose work I poked, prodded and pulled apart so that I could get this far.)


curiousb: (Default)
There's also something screwy going on the the terrain replacements - under certain circumstances the colours of the 'hood and lot match, and under others they don't. And I'm not sure at the moment whether it's to do with whether a lot is inhabited or not, the season, or the lighting system (Gunmod's Radiance lighting vs. Maxis lighting) - too many factors to compute, and my brain is exploding!

Gahhh, I'm beginning to wish I'd never started this... ;)

Anyway, along with the other fixes - hopefully at the weekend if I can work out what's going on - I'll probably also be releasing a new version of the terrain replacements too.


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