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I'll just leave this here...








GO HERE TO DOWNLOAD!


P.S. Isn't Trapping a genius? :)


CREDITS:

Included in download

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Continuing with today's kidlets theme... I've finally finished the texture copypasta on a hair mesh that Trapping very kindly age-converted at my request:

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This is pure self-indulgence really (but even if you're not a Whovian, there might well be something else for you under the cut). I can, however, think of one - maybe two - other people who might want this particular piece of art for their games!



Vwerrrp, vwerrrrp... )


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For those who haven't yet found mine (or anyone else's) Advent gifts at GoS, do come and have a look...



Previews and downloads under here... )

Box Set

Nov. 13th, 2011 02:49 pm
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I had way too much fun making these. They represent my take on recolouring a previously-unreleased set of eyes by Jessi, as requested on Le GoS by Lilyth, along with a slight edit of the pupil to shift it down and make it a little more forward looking.

Without further ado, have some pictures, courtesy of the lovely Nabila:



Aye, aye... )
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Part two of a request at GoS by Maaron - this time n-a-n-u's 'Selle Living' gets the conversion treatment:






Come on and jump to the beat... )

Art School

Oct. 6th, 2011 07:39 am
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Last month's theme at GoS was Art Nouveau. It's not a style that I've ever really paid much attention to before, but I discovered a bit of a love for it during the theme, and came up with this as my contribution: a beautiful piece of furniture by the incredible Scottish architect and designer Charles Rennie Mackintosh, translated from real life to the best of my ability.

There is more information about Rennie Mackintosh here, and on this piece in particular here.



Come and get me! )

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Since I first posted these at GoS a couple of weeks ago, I have fixed a small issue with the plain seating recolours (maybe no one else noticed, but it was bugging me), so please redownload these below. New downloaders please note that the full download has also been updated, so there is no need to download the fixed recolours separately. Plus, it also occurred to me that base-game-compatible meshes might be a good idea, for those without Pets (or any other EP that might affect the functionality of the objects) - these can also be downloaded separately below, and should work with the existing recolours.

Anyway... a long time ago, in a galaxy far, far away (forgive me, my inner geek is showing), Maaron requested TS2 conversions of some TS3 sets originally by Nanu. Here, finally, is the first set, all done and dusted.



It's all happening under here, come and join the party... )

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From the people who brought you cluttery Nouk boots - the team of jaccirocker ([personal profile] digitaldollies) and CuriousB - it's Ghanima's skinnies and Chucks for teens!

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{thanks to jacci for the fun preview!}

Psst - they're under here... )

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OK, herewith my last offering for this month's theme at GoS...

I have a thing about old maps - I think they're beautiful and fascinating (and I figured that I can't be the only one who feels this way?). So, when I recently came across some wonderful textures, I had to put them in my game. The problem was, so few Maxis meshes were the right size or proportions (why so many square pictures, Maxis, and so few rectangular ones?!), and I was too lazy to hunt down exactly the right custom meshes. And, call me crazy, but I actually prefer to use Maxis meshes whenever I can. Hence, this idea - stolen partly from Fantasyrogue and Graverobber - was born.

I ended up with 14 new meshes, which all started life as Maxis meshes and have now been stretched and cajoled into different and more useable, shapes, sizes and proportions, all slaved to Maxis textures. Plus my map recolours.

Of course, if you don't happen to be into old maps, you can just use the new meshes as a Maxis add-on set, and a convenient way of re-framing any existing recolors of the meshes to which they are slaved.

Some of the new meshes are slaved to Maxis pictures from various EPs and SPs, but for those who don't happen to have the packs in question, I have also created base-game versions of the Maxis meshes, so the EPs/SPs aren't actually required (just remember to download the extra base-game-friendly meshes if you need them).



Maxis add-ons and cartographical goodies under here... )

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This is a joint effort by myself and jaccirocker ([personal profile] digitaldollies) for the GoS clutter theme - jacci did all the work on separating and manoeuvering the meshes, and I wrangled them into package files.

May I present, on behalf of us both, Nouk's ankle boots as clutter:



These boots were made for walking... )

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My first contribution to the GoS clutter theme (more to come later): as requested a couple of weeks ago by Casiotone, single polaroids for the wall!



Walk this way, you know you want to... )

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This is nothing new, but just for completeness I thought I'd sling the GoS Secret Santa gifts I made for last year up here, so that I know where to find them and just in case there is anyone who might want them who still doesn't have them.

Firstly, for Almighty Hat, a selection of medieval-themed stuff, including walls and floors, door and ceiling beam recolours, and three new barrel meshes:

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WALLS SWATCH // FLOORS SWATCH




And for Mr. Sullivan, Maxis Bon Voyage vintage travel poster recolours, distressed wood floors and a small wall clock:

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CLOCK PREVIEW // TRAVEL POSTERS 1 SWATCH // TRAVEL POSTERS 2 SWATCH // WOOD FLOORS SWATCH





More info and credits are given in the downloads.

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In case anyone hasn't yet found it, don't forget to have a look at the GoS Advent Calendar 2010, including my own contribution from Christmas Eve, which includes makeup, AF undies, walls and floors, Maxis and custom furniture recolours, an update of my slaved version of DOT's Satinistics add-on meshes, fences and gates, and neighbourhood deco:



There's more under here, come and see! )

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