She Has No Time
Sep. 9th, 2012 09:18 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

Yes, I know the preview is from TS3, but trust me, these are for TS2 - I've just had no time to get a TS2 in-game preview. ;)
This is what you get:


















All the meshes come in black, with one dark wood recolour.
No time to chat tonight, so here you go:
DOWNLOAD GARAGE DOOR FOR NIGHTLIFE
DOWNLOAD GARAGE DOOR FOR APARTMENT LIFE
DOWNLOAD RECOLOURING RESOURCES
The fence will follow shortly. There is one curved arch that I did not convert, as quite frankly there are already several TS2 arches that look almost identical.
These are my first windows and doors, so any problems, please do let me know!
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Date: 2012-09-09 10:57 pm (UTC)no subject
Date: 2012-09-10 01:58 am (UTC)no subject
Date: 2012-09-10 04:39 am (UTC)no subject
Date: 2012-09-11 11:58 pm (UTC)thank you :3
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Date: 2012-09-13 04:37 am (UTC)I've done seven colors for all the objects, and I've imported them for five of the objects -- leaving only 63 files to go . . .
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Date: 2012-09-15 04:02 pm (UTC)Sorry there are so many bits to recolour - I really would have liked to repository the set, but all the individual parts were mapped completely differently, even though the meshes are so similar (pesky EA!).
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Date: 2012-09-15 05:29 pm (UTC)A thought I've been having from time time time came up ag7ain in this context, too.[ Which is+: it seems like there are times when we lose someth8ing in repositorying a set. Specificity of shading, at least, when the objects actually have different shapes. This hasn't been a frequent issue for me, because my favorite things to recolor are architectural parts, and fanmade doors and windows are usually either pretty boxy or conform pretty closely to the Maxis pieces they're repositoried to.
(by the way, I am on the lookout for more curvy and sinuous architectural details, because the weird little California stucco bungalows that are my greatest inspiration often have the strangest little curlicues and curvy windows and doors)
And I should look at my recolors in game, though I still have three items to run through SimPe, because if they don't look right I will totally redo them with your generously-provided shading layer.
Thank you!
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Date: 2012-09-15 01:21 pm (UTC)no subject
Date: 2012-09-16 10:40 am (UTC)Can't wait for the fence :)
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Date: 2015-07-26 12:17 am (UTC)